//
// Copyright (c) 2007 Rodrigo B. de Oliveira & Jb Evain
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using Boo.Lang.Compiler;
using Boo.Lang.Compiler.IO;
using Boo.Lang.Interpreter;
using Milo.Compilation;
using Milo.Compilation.Interactive;

namespace boom
{
    class Program
    {
        static int Main(string[] args)
        {
			if (args.Length > 0) return InvokeCompiler(args);
        	return InvokeInterpreter();
        }

    	private static int InvokeInterpreter()
    	{
    		InteractiveInterpreter interpreter = InteractiveInterpreterFactory.NewInterpreter();
    		interpreter.RememberLastValue = true;
    		interpreter.Ducky = true;
			interpreter.ConsoleLoopEval();
    		return 0;
    	}

    	private static int InvokeCompiler(string[] args)
    	{
    		BooCompiler compiler = new BooCompiler();
    		compiler.Parameters.Pipeline = PipelineFactory.Compile();
    		foreach (string arg in args)
    		{
    			compiler.Parameters.Input.Add(new FileInput(arg));
    		}
    		CompilerContext result = compiler.Run();
    		Console.WriteLine(result.Errors.ToString(true));
    		return result.Errors.Count;
    	}
    }
}
